API Design for C++ by Martin Ry

API Design for C++



Download API Design for C++




API Design for C++ Martin Ry ebook
Format: pdf
ISBN: 0123850037, 9780123850034
Publisher: Morgan Kaufmann
Page: 446


No portion of this site may be copied, retransmitted, reposted, duplicated or otherwise used without the express written permission of Design And Reuse. Last, he talks about how the Coherence team built Java-like memory management for C++ and how they made Coherence 3.4 work on many of the operating systems running on Intel-like processors. (Click here if you can't see the video.) . In the last couple of weeks I learned two important lessons about API design not by practicing my craft, but from listening to our users. Every public element in your API is a promise. Today, I want to give some insight into the new language extensions, officially called C++/CX, which was designed to support the new API model in Windows 8. Jul30 2011 4 Comments Written by ali.tabatabaei. Multi-threading and event handling are built into the C++ API. In C and C++, it can be very convenient to allocate and de-allocate blocks of memory as and when needed. Building upon the low-level API introduced in an earlier post, we will take a look at the platform-independent high-level API today, which provides support for the things that are to be expected from a game engine file system. вот например дочитал давеча subj. Like this: Like Loading This entry was posted in Core and tagged asynchronous, C++, file, file alias, file device, file system, game engine, synchronous by Stefan Reinalter. Don't Overpromise (from the book API Design for C++). Use http://boost.org/ 3) While you're at it - look in Alexandrescu's 'Modern C++ Design' how to write good C++ strings. A promise that you will support that functionality for the lifetime of the API. Posted on September 14, 2011 by Stefan Reinalter. Best price API Design for C++ Features New Mint Condition Dispatch same day for order received before 12 noon. This is certainly standard practice in both For Nucleus OS, the API call to define a partition pool has the following prototype: STATUS NU_Create_Partition_Pool (NU_PAR 2013 Design And Reuse. What I learned may appear as common sense by most of you. Если бы автор был честен, то книжка была бы крайне короткой - на пару примерно таких предложений: Application Binary Interface in C++ is compiler specific.

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